Tuesday, January 29, 2019

Materi Kuliah Perangkat Bergerak (TEKOM)

“It isn't just about choosing native apps or choosing the mobile web , it's also about looking at who your customers are and what devices they use“

mobile app (n.) a software program that runs on a smartphone, tablet or similar mobile device.

Karakteristik Mobile App

  • Short-duration activities:
    • SMS, Chat, membaca notifikasi, mengambil foto, internet service, dan sebagainya.
  • Fitur yang dimiliki aplikasi bergerak pada umumnya lebih spesifik, instan, dan terbatas.
  • Dapat diakses dengan cara-cara yang sederhana simple (one touch, sliding, non scrollable, pinch, etc)
  • Tampilan berukuran kecil dan minimal


Jenis Mobile App

  • Native App: dibuat, dikompilasi dan diinstalasi khusus untuk platform tertentu.
  • Web based App: dibangun dengan teknologi pembuatan Responsive Web: HTML, CSS, Javascript. Bersifat CROSS PLATFORM.
  • Hybrid: gabungan Native + Web app.

Course Materials  :

Materi 1 : Introduction
Materi 2 : Android 
Materi 3 : Android UI & Event Handler (Simple Apps)
Materi 4 : Activity & Intent
Materi 5 : Permission&Sensors
Materi 6 : Saving Data to Storages
Materi 7 : Getting Picture and Audio
Materi 8 : Bluetooth                               

Materi 9 : App Inventor Intro     
Materi 10 : App Inventor Variable, Tiny DB, File   
Materi 11: App Inventor_Sensors
Materi 12 : App Inventor_Bluetooth&Animation
Materi 13 : App Inventor_Text-to-Speech, Firebase

Nilai Kelas : TKOM A 2019

Monday, January 28, 2019

Materi Kuliah Perancangan User Experience

UX Design


UX Design isn’t about making something pretty

it’s about creating exceptional products that people want and need.

The best way to do that is to deeply understand your users, and keep them in mind through every step of the design process.






This Course will focus on :


Learn the fundamentals of UX
including human-centered design and research techniques to gain customer insight.

Work on real-life projects
create deliverables like user personas, wireframes, and a prototype of your product.

Course Materials 
 :
Materi 1 : Introduction
Materi 2 : UX Approach
Materi 3 : User Research
Materi 4 : Persona&EmpathyMap
Materi 5 : User Journey
Materi 6 : Ideation ( Brainstorming)
Materi 7 : Interaction Map
Materi 8 : Sketch Design
Materi 9 : Prototype Testing
Materi 10 : Usability Evaluation



Nilai UTS :

Nilai Akhir Kelas :